More minor additions & Bugs squashed


Updates / Additions Made:

  • Added additional proficient weapon slots / rows to Main CS.
  • Added a note to the instructions that the automation gives incorrect values, if an existing character beyond level 1 has a stat change that changes XP bonuses. Changes will need to be made to the XP to Level field manually from there on out. 
  • Added extra Weapon slots for the Fighter specific character sheet, as well as the Cleric, Paladin, Ranger, and Monk 
  • Added % chance that a character has Psionics
  • Added Psionic abilities section to Character sheet with appropriate drop down selection

Bug Fixes:

  • Fixed Elf Thief skill racial modifier that was pulling in -500% instead of -5%.
  • Fixed bug that was improving AC after a charge for those with no DEX bonus. 
  • Fixed racial bonuses for Humans not pulling the right numbers for Thieves and Assassins abilities 
  • Added a note to the instructions that the automation gives incorrect values, if an existing character beyond level 1 has a stat change that changes XP bonuses. Changes will need to be made to the XP to Level field manually from there on out. 
  • Number of weapon proficiencies was previously earned a level to early (e.g. fighters get +1 at 4th level, not 3rd level).
  • Fixed that Multi & Dual class MU & Illusionist were not getting INT bonuses for spells 
  • Fixed that Dual class Fighter/Paladin/Rangers were not getting % STR, or FTR class CON bonus

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